Ok so you know the normal byond movement speed?? How do i make my char move faster with a verb...
In response to Filthynate
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Move() is a built-in procedure that /atom/movables have. You can look up the specifics in the reference.
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Filthynate wrote:
Oh. But where would i put that in the script? In the login part, or...? I quickly tossed this together: mob/var Of course, if you're looking to add delays to non-clients, read into Move proc (movable atom). I also highly recommend looking at the reference. |
In Move() check to see if moved is true, meaning the mob has moved recently. If so, return
Else, move the mob, set moved to 1, and spawn(delay). But don't forget to set moved back to 0 in the spawn() statement.