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May 3 2012, 10:17 am
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Maybe the people aren't big, but the houses small? You have to view it from every angle...
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In response to Finfour
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Finfour wrote:
Maybe the people aren't big, but the houses small? You have to view it from every angle... No the houses are small, sizes don't change on every angle. |
In response to Scyrus123
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Scyrus123 wrote:
Finfour wrote: yeah it does i can show you a scene from bleach that makes a characters zanpakuto look as big as inuyasha's sword. |
In response to Akriloth
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Akriloth wrote:
Scyrus123 wrote: -_- this is what I mean http://img811.imageshack.us/img811/6687/ 2012042fchrisgayle00032.png |
I think that's a bit nit-picky, Scyrus. I'd say from looking at that picture that you're confused by the perspective; the feet of the character should be positioned further down than they are if he was standing in front of the door at a sensible distance in order to enter.
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Does it really even matter if the character is as tall as the door or not? Its obviously not meant to be hyper-realistic, so who cares? Use your imagination, this is a game after all.
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In response to Superfetch
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Superfetch wrote:
Does it really even matter if the character is as tall as the door or not? Its obviously not meant to be hyper-realistic, so who cares? Use your imagination, this is a game after all. were far from dealing about the game. Were talking bout' the angles. The size to angle thing. |
Yes it does matter. The size of the doors makes all the difference in a game. You think Warcraft would be where it is today if their houses were smaller than the players? Yeah, think about that one for a while brother.
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Scyrus, you took my post way too literally. I didn't mean angles in its actual definition. I meant it in a mental perspective and it was only supposed to be a joke.
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That drawing was a joke too. I didn't know your gonna take it from the bottom of your heart.
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