ID:715418
Apr 29 2012, 8:04 pm
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So just transferring my post from ID:714629, I don't believe that I'm overriding any proc. I just overrided the client's north/south/west/east but I don't believe those are responsible because I took them out but nothing happened. So yeah....
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If there's any code in your project related to movement, post it here.
Are you overriding the mob's move(), pixel_move(), action(), movement(), or set_pos() procs? If so, you may be missing a call to ..(). You may also want to open up the library and make sure no demos are included. |
client These are my codes for movement. |
With the Pixel Movement library you don't need to use procs like mob/Move() or client/North(), it defines its own movement procs. The demos provide examples of how these procs can be used. If you just want to use BYOND's default pixel movement, you don't need the Pixel Movement library.
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Well, those are my codes for movement,however, even if I take them out, nothing happens.
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This will cause the library to display a debugging statpanel. Look at the last value in this statpanel (the one called "keys pressed"). When you press a key, does it show up on the statpanel?