
Thanks everyone for participating. However, given that participation has been dwindling lately and we've had the same winners repeatedly, I'm thinking I'll cut back on competitions for a while. Plus I've had some other projects on my mind and I haven't been focusing on Tomb Explorer.
I'd have liked to change things around so that the one who gets the best score on their first play through is the winner, but it seems like there are too many ways to cheat a system like that, and its not worth the trouble of trying to implement.