Whenever I try to run Hazordhu with a map update I get a message saying BYOND Error: corrupt map data in world file. I'm wondering what the causes of this are, and how to resolve the issues. My superfantasticallyhuge new cave network depends on this! D:
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![]() Apr 27 2012, 8:54 am
Best response
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Judging from this post, it sounds like you have too much going on in your map. Are there any portions or objects you can generate at runtime?
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