ID:6965
 
Possible emo chatter ahead. This is a notice.
Possible emo chatter ahead. This is a notice.
Possible emo chatter ahead. This is a notice.

So, with the new year a few days away, I again look back to accomplishments made during the year.

...

Ahem.

Anyway, this is (give or take a few weeks, if you take into consideration the Dec 1st keyname bug and a few weeks I was missing during my first year) my 4th year on Byond, and what do I have to show for it?

turf
grass
icon = 'whatever.dmi'
icon_state = "grass"

wall
icon = 'whatever.dmi'
icon_state = "wall"
density = 1
opacity = 1

Welcome to the extent of my ability in the Dream Maker language. I've tried more times than I care to think about to understand it, to just buckle down and try to make something. Each time I end up inescapably lost, no matter how much I look through the index or the online Blue Book or lurking in the Developer How-To section of the forums.

When it came to looking for online games, I knew exactly what I wanted to find. Something I would off and on think about for over a decade was an online form of the earlier Dragon Warrior games, as close to the actual look and feel as I could get. Heck, when I was younger and REALLY bored I'd actually turn on DW3 and level up some characters to attack each other (my first PvP. How cute). I drew together maps in my head. What I'd make the world look like, towns, dungeons, etc.

When I found Byond, I saw that I was already beaten to it. Oh well. I checked it out, and read about the plans for a revamped version, and it was like my early videogaming childhood all over again. Looking back, DWO in the form I saw it was just stagnating but with the promise of an update not far away. Before I familiarized myself with the community, I was already seeing my "net dream" unravel and that was my first reason for staying with it.

(If you've read this far, what the hell man)

I didn't stray far from DW fangames, but eventually settled into a couple of others anyway. Was I compensating for my lack of understanding Dream Maker for me to get so pushy and vocal about what could/should be done about updates, and my overzealous drive for perfection in (another's) fangame? Probably. I can't say anything with 100% certainty but that's the only explanation I have ever come up with. Nobody I bugged ever indicated that I was being a pest, but after a while I started to feel like I was annoying people. Then it just got weird for me to stay in the game.

Though when push comes to shove, I suppose I should've been told to shut up. They were never my games, anyway...

But 4 years, and the best I can show is editing map files without source code? That's just a softer way of saying "opening it in Wordpad and copying over text".

To anyone who just clicked and scrolled, here's a summary.

-Wanted to make my own game.
-Too incompetent to grasp the language.
-Gets a bit pushy on other games to compensate.

-Can't code
-Don't map
-Can't "icon"
-Can't compose

What does that leave that would actually let me bring anything useful to a game? Your guess is as good as, if not better than mine.

Or if all you were interested in was a picture, here you go. I won't flip out if someone only comments on the image.
Wow, that whole post was... strange to say the least.
<3 Sarm

You've actually contributed more to BYOND's community through affection and awesomeness than any game ever could have.
Sarm's my hero because he's so gosh darn sexy.
Looks like I fall into the same group as you Sarm.

Sadly my coding skills are inferior and DM confuses me to no end. However many it's just lazyness on my part. ¬_¬

Surely if people who type in "txt speak" can learn the language and make decent games then we can too? =D

=D
I have to admit, when I first started coding, it all looked like a bunch of random crap thrown together that just.. worked for some reason. Reading the Guide and Reference really confused me, because they don't put it in simple terms. The examples didn't help too much, if there was one even present.

Now, about six months later, I wouldn't call myself a pro, or even moderately skilled, but I understand the language, and every day is a learning experience. It definitely takes time, and patience. Not saying you lack either of those, but they're definitely part of the equation.

Either way, I've seen you around, and considering your good nature (I don't see you starting trouble, as compared to some others.. I'll speak no names..), you're offering more to the community than alot of other people.

Look at it like this - Someone makes a game. Okay, great. They have a game. But if there are no quality players to enjoy the game, what's the point?

;) [/$0.02]