ID:66052
 
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Cyberlord34 wrote:
Sup Aaiko :P

I heard you ripped a program made by SCP
-Soul.Survivor.Snowman- wrote:
Cyberlord34 wrote:
Sup Aaiko :P

I heard you ripped a program made by SCP

SCP?
Shit man. Aaiko. I've been looking for you for days. Dude. I need you on Teridal. It's puppet/miracle. I'll explain myself when you contact me back. Email me if you have to. [email protected]
I'm curious! How old are you? Sorry random question there.
Excuse me Aaiko; I was wondering if you would care to help me with a few things; please respond.
why does it say cannot conect server??
aaiko please restore my body on teridal im wsd
Hey. I'd like to get in touch with you regarding an RPG Guild event. Send me a page as soon as you can.

Thanks.
Merry Christmas/Happy Holidays :D!
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Hey Aaiko, I was wondering, what ever happened to Seika II (I guess it would be Teridal II now)? I mean, I remember testing it waaay back when it was live and it was great, so why did it just up and disappear?
Excuse my fawning here, but I just wanted to say I admire the work you put into Teridal, and the fact that you update it even years later. You're one of the most noteworthy BYOND members because of this.
If i remember right seika 2 ran into code problems and needed to be completely re-coded.
Yahee wrote:
If i remember right seika 2 ran into code problems and needed to be completely re-coded.

No. Artist moved on.
This is coming from someone who played when you first launched the game, back when VVerevvolf hosted and JackGuy was a moderator -- Bring back corpse island and I'll pick this game back up for good!
Hey Aaiko, I was wondering if you could give me some advice. In Teridal you have description windows come up when you hold the mouse over an object in your inventory or on the map. Now that's no problem to do, but how is it that you make them appear right next to the mouse?
In response to Jaysburn
Jaysburn wrote:
Hey Aaiko, I was wondering if you could give me some advice. In Teridal you have description windows come up when you hold the mouse over an object in your inventory or on the map. Now that's no problem to do, but how is it that you make them appear right next to the mouse?

It's a little complicated the way I do it, but basically mousing over something returns a "screen-loc" parameter. Just take the x*32 and the y*32 (with some other adjustments where needed) and you have a window.pos value where the object is. This is assuming the map takes up the entire screen. If you have other things around the top or left of the map, you have to calculate it in also.

The new BYOND update has onscreen text. I'd suggest just making onscreen tooltips with it rather than the Windows-based interface tooltips you're asking about.
Could you give me an example? I understand not wanting to post it here so if you could, you can email me it at [email protected]

As for the onscreen text, I would but it's not just a simple tooltip I'm having come up it's going to be a small window with a bit of information and the requirements to craft the item.

Thank you!
In response to Jaysburn
Jaysburn wrote:
Could you give me an example? I understand not wanting to post it here so if you could, you can email me it at [email protected]

As for the onscreen text, I would but it's not just a simple tooltip I'm having come up it's going to be a small window with a bit of information and the requirements to craft the item.

Thank you!

I don't have an example for you, sadly. I use like 100 lines of code for mine (which I'd rather not give out) because of a ton of exceptions like whether to put the tooltip to the top, bottom, left, right depending on if it would get cut off otherwise and the width and height of it depending on the text inside and so on.

I'm sure there are plenty of developers in the developer help section that would be glad to help you out, though.
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