Update: 5/29/08
-Production on MRO has stopped once again. Seeking an experienced coder. Please mail me at [email protected] if you are interested.
Update: 3/24/08
-Great news! Manta Ray Online is being worked on again. The icons are going to be reworked, and the coding will be fixed. I'm basically restarting the entire game from scratch to provide you all with the best gaming experience possible. Please be patient, as starting over will take some time. Leveling will be taken out, meaning you get stronger by fighting. Using normal attacks will increase strength, using guns will increase gun damage, etc. I'll add more NPCs such as sharks, as well as strong bosses which will require group work to take down. Choose from 3 difficulties, each with their own ups and downs (as you will find out), and strive to become the strongest Manta in the 2D Sea!
"I can't wait for this hot peice of sexiness to be finished!"
"I never thought a game about something this random could be so fun! Keep it up!"
Update: 4/26/08
-AI Removed (recoding)
-MantaBall working properly
-Death/KO system implemented
-Crossbow redone
-Melee system has been redone
-Stats become harder to gain when raised more
-Dodging/Blocking has been added
-Basic Training removed
-Ingame Macros removed
Update: 4/7/08
-Rest Proc Redone
-MantaBall Field Added
-Shark Icon changed
-AI tweaked a little
-Basic Training Fixed
-Resting After Death Fixed
Update: 3/29/08
-New Vending Machine Finished
-New Base Finished
-Basic Training Completed
-Difficulties Added
-Crossbow Added
-InGame Macros reworked
-Timestamp for OOC redone
-Login/Logout redone
-Safe Zones Added
-Dead Player/NPC icons
-New Verbs (They're seeeecret!)
-Recolored some turfs
-Main Map redone
Currently working on:
- A Skin. Please contact me at [email protected] if you're interested in helping to make one.