You should do something I've always wanted to see: Destructible environments. In a rogue-like, I mean.
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That doesn't fit in with my original plan so I probably won't be adding that in, sorry!
Maybe someone else (or you) could try that out! |
you can farm stuff and chop wood in mine, but unless you count that as destruction, i don't think it would count
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I just meant. Say, you used a powerful spell and missed, if it hit a wall, the wall would break. Then a demon comes and and slaughters you.
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rofl@vrocaan
btw dwarf fortress has a system exactly like det! you might want to try it |
I started on mine this morning. I'm not making any promises on finishing it because it's difficult for me to find time to program during the week, but hopefully I'll have *something* I can turn in!
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I'm not so sure I want to release my source as a framework now that I think about it. It won't even have any map generation in it. :/
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finally finished the tedious job of creating the game system, i've finished chopping wood + farming, now i get to make some real fun quests!
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Should be starting soon. Had to upgrade my OS so should be ready to go by tomorrow.
Also, stop being a show-off Oasis. |
mate would it be fine to just release the dmb or something? i dont know whether you want the lib released as 'proof' det we started when you wanted us to or what but im cool either way!
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Without brackets and asterisks.