ShiningMulti

by English
Basic Multiplayer version of Shining
ID:65342
 
This is the fourth phase of the Shining Multiplayer version that I'm making. As of now you can battle other people one on one and there are currently 9 battling rooms available. So, theoretically 18 people can be fighting simultaneously (still one on one, not 18 together :p).

Send any comments to: [email protected] or page me when I'm online.

Updates: Version 2
Added saving so you don't lose your progress
Allows players to log out when in battle without crashing their opponent.

Version 3:
Added NPC's that you can battle and train with plus more of a map.

Version 4:
Added in new menu button that lets you view your force outside of battle and look arround the map while in battle.
Fixed some bugs.
Added in new Edit Save feature for Master GM (see my File Search library for more information)

Version 5:
Classes were added. They currently effect what spells your character will get and how it's stats will change when it levels up. The images will stay the same but they will eventually have different looks based upon their class.

Now you get to choose which characters you want to start with, eventually you will be able to get the other characters through quests and winning in special battles.

I also revamped the magic systems code. It was really sloppy so I redid it, and it should be much more efficient (and easier to look at). It should work in the same way it did before, so no game content should have been changed.

Next Phase:
One of three things will be focussed on, I haven't decided yet.
1) Redo some of the mapping system so it looks better
2) Redo movement so it has more of an impact. Meaning hills slow you down, roads let you move faster, etc.
3) Improve AI so they can use spells and coordinate their efforts and work on NPC placement so they don't all start in a group.

If you have any preferences say so.