The reason I bring this up is because I just replaced Star*Scurry with GrimTunnel in the featured list. Having created both games and written the guild standards, I can say that only the latter meets current feature checklist.
However, Star*Scurry was placed by a former King/current Bishop and I have not bothered to try to find people to review GrimTunnel. If any of you have a problem with this decision, then feel free to speak up.
- DRHero's robotic RTS, Future Wars, has been added to the guild so that it can be tested. A server was up today, but was taken down for updates. There is no download available at the moment so the listing is considered temporary.
- Today was the last day for people to join the GamingDomain guild's Efencea tournament and registration appears to be closed. Troy1121 wants to have the brackets available by April 20th. Vermolius has stated that he and the rest of the Efencea team are working hard to release a new version of the game on the day before the tournament. Tayoko's new graphics are sure to be welcomed, but I'm unsure how many of the planned modes and mechanical changes will be implemented.
- Acebloke has announced some future updates to Wargames which might be released by next week. Air Superiority will be available, the number of medals to earn will be doubled from 6 to 12, and trading will have undergone some interface changes. While teasing another update with notes to himself, Acebloke is also trying to start a debate on how alliances should be handled.
- I don't know how long this has been going on, but I spotted multiple Standings links when skimming through the guild's games this week. I don't think they have been fully implemented yet, but medals are being added to Bakasensei's Age of War, Mobius Evalon's Chess and Squeegy's Faith.
- We've known that no more robots have been standing for a while. Today, I realized that DDT's website domain has expired.
- Geldonyetich's MORPG is temporarily going by the name Project Cyberverse and will indeed feature RTS elements. Rather than taking on the role of a specific character, players will manage the environment, create encounters, and then send NPCs on quests in an effort to build and/or destroy dynasties in a persistent world.
- Alathon has given a brief combat synopsis for his steampunk blend of strategy and adventure, Rupture. Battles will consist of timed turns with up to 3 players/NPCs. The units of each player will flee whenever their main unit dies. Each unit may have its own abilities and some attacks can be chained.
- Hiding under the guise of a cheap marketing ploy, BYOND RPG is amassing an army of white tigers to use as mounts for their cavalry. Beware. I've heard that their units keep their upgrades in latter battles.
- I updated Occupied Forces with scores and interface changes. Pictures are included (along with some CSS changes to my blog). I also decided to change GrimTunnel's score model. It's now open to everyone and it fits the dungeon crawling theme better.
I'm currently working on an update for PathWrath 2.
I didn't post the 3rd and 4th parts of the first episode of The Dogface show because some of it was NSFW. However, the second episode has started.
I admit that I watched a fansub of Dragon Ball Kai. I won't, however, be watching the live action movie.
Got news? How about money to pay my electricity bills?