Version 2 includes a more efficient system which includes textures and floor-casting. (Though it is still pretty slow, and still could use some optimizing on the graphical part) You can still download the older version here:
http://home.ripway.com/2004-6/131816/raycaster_demo.zip
Comments, questions? Post on the forums.
Copyright © 2005
RayCasting Engine |
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A simple engine on how BYOND can handle a pseudo 3D environment. Now with textures, and floor-casting. |
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All rights reserved.