Welcome to the Silverville Online HUB page. Here you can find the Byond related information about Silverville.
If you would like to support Silverville Online in a much better way for us, go to our website and register on the forums under your in-game name!
Considering donating to Silverville Online! We could always use the help.
Note: Past Silverville Online developers will maintain to be on this list.
All past developers will be crossed.
(BID - Byond ID; The Byond Username of this person.)
(BID: Ark0100) Ark - Programmer, Artist, Idealist, and Owner
(BID: Ddesquivel) Rangeko - Idealist
• Character Creation System: This system is made in a complex manner. It was goaled to give a good feeling and various choices to customize your character so that you could express yourself. Being complex, it still is user-friendly.
>• Customization Choices:
• Seperate Name
• Custom Colored Name - (Below your Character)
• Gender
• Hair
• Race
• Allignment
• Specialty Selection
||When you start you recieve only a single specialty, but you are able to learn all of them one by one eventually.||
Musical - [Ability to listen to the music from Silverville Online; and use the item: "Lute" to play your own custom music using notes on the screen.]
Wise - [Ability to increase exp rate by 10% for 1 hour daily.]
Stealthy - [Ability to thieve easier; while at the same time gaining 10% more gold from pickpocketing.]
Merchant - [Ability to sell items to the NPC stores for %10 more then the original price.]
Taming - [Ability to tame beasts; depending on your summoning skill level.]
• Defined Delay Battle System: Different weapons have different timed delay, some faster then others but weaker. All forms of combat has a delay involved somewhere.
>• List of Combat Types:
• Melee - (Exmaple: Sword)
• Throwing Projectiles - (Example: Throwing Knives)
• Firing Projectiles - (Example: Bow/Arrow)
• Magic Projectiles - [Damaging and Various Effect Spells]
• Summoning - (Example: Using beasts to attack players or npcs.
• Extensive Skilling System: Having a skilling system in any game creates more to-do as well as entertainment. Silverville contains many skills to use at your own advantage. As you scale through the levels in each skill you unlock the ability to do more things with that skill.
>• List of Skills:
• Woodcutting
• Fletching
• Crafting
• Smelting
• Smithing
• Mining
• Cooking
• Fishing
• Enchanting
• Herblore
• Alchemy
• Blessing
• Thieving
• Instance System: Ever feel like getting rare items, gold, and exp takes just too long? Well, good news for you; Instances are in Silverville Online. If you have no clue what an instance is; Example: You go through numerous fights with strong enemies and in the end you recieve something special. As well as recieving gold, exp, and possibly even rares along the way to the end.
>• Current Available Instances:
• Hall of Pain - [Location Difficulty: Medium // Enemies Difficulty: Medium // Boss Difficulty: Medium-Hard]
• Hell's Yard - [Location Difficulty: Hard-Expert // Enemies Difficulty: Hard-Expert // Boss Difficulty: INSANE] <--- Most Difficult Instance
• Summoning and Mounting Systems: Summoning in Silverville Online is basicly like every other game when it comes to pets. You feed the pet, you can fight with the pet, and some pets have special abilities.
Mounting: Silverville Online has limited speed because you can easily run out of energy, although walking is endless; running can be useful. If you happen to be able to obtain a Horse, consider yourself lucky then others. Horses are endless on energy and quick. They are very useful for getting around.
>>• List of Current Pets & Mounts:
>• Pets
• Goblin
• Golem
• Dragon (Hatches) - [Very Rare!]
>• Mounts
• Horse
• Player Price Altering: This is highly common in most free trade games. Players themselves truely decide the prices of all the game items from their own point of view and rarity. Most of the time when a game is first beginning, gold is a rare site until it eventually becomes easier to obtain. After that stage comes, players start altering prices depending on items rarity, bonus, and sometimes even apperance.
• Latest News, Updates, and Information.
All archive News, Updates, and Information will be put in the archive section on the website.
- Thursday, September 17th, 2009 -
Silverville Online has made a turn for the worst...
Guess again!
Silverville Online is back and being completely changed. Everyone should prepare for a new Silverville Online journey! This time Silverville will NOT slip through the cracks, it needs to live on and become something. I hope all of the readers understand that we will need supporters.
If you would like to be a supporter and play Silverville when it arrives to the new stage, there will be a chatting system BYOND SERVER until the game is completed for people to contact me directly. The game will be posted sometime within a few days.
Regards,
Ark