mob
proc
Spawn()
var/mob/monsters/m = src
m.loc=null
m.dead=1
spawn(m.Rspeed)
m.aggresive = m.oldaggresive
m.exp = m.oldexp
m.dead=0
m.zenni = m.oldzenni
m.loc = locate(m.oldx,m.oldy,m.oldz)
Problem description:
Once monster is teleported it stops moving. What am i doing wrong please help :/
have you tried using sleep instead of spawn?