Problem description:
How can you save chat what other people are saying in youre game? i was searching for it but didnt find anywere :/
If you're looking to create a chat log in a game that an admin can read, you can easily make your own by using the default world.log and output messages to that as well as wherever they're being sent. If you're looking to make different categories, you can also make a custom chat log for yourself by simply using a variable to store information in, and adding more information to that variable as chat commences.
Here's a simple little example you can try out. var chat_log |
Chat_log() I tried to use html but it aint working |
You have nothing in chat_log because chat_log is text himself.
Try to use html+="[chat_log]" I think thats youre problem |
Condition 1: You are playing a game and want to keep track of what chat has gone on.
Solution: Right click an output and click "Log Chat." It'll save a log of the chat in the output from the instant you clicked it.
Condition 2: You want to log chat that goes on in your game, probably for administrative purposes.
Solution 1: Every time someone says something, send that text to a file (using text2file()).
Using text2file() doesn't mean you have to create a new text file every time someone says something. If you designate the same file name, it will just add the next input to the same file in the next line.