Auto Turf Coder 3

by Zaltron
An easy way to program in your turfs visually.
ID:58364
 
Version 3.02:
- Bug Fix(Hardik): "'" wasn't being added after the icon file.
- Bug Fix(Hardik): /icon_state wouldn't indent when density or opacity was set to true.
- Update(Hardik): New skin colors.

Version 3.01:
- Update: Stopped using winget before saving and changing pages.

No map control on the interface unlike ATC2.
Very useful tool when you're lazy!
Amazing tool! Could be very usefull to nonprogrammers or Pixel Artists.
Man i Love this Tool Mostly cuss i have a hard time Coding.
Iconning comes easy to me but when i try and code it fall's apart. So just as a question' Is there a way that u can think of, that i can learn to code with out the blue book, cuss it confuses me'. And ' Do u have any idea how to create a suitable Interface?'.
In response to Talin Blood Driver
Talin Blood Driver wrote:
So just as a question' Is there a way that u can think of, that i can learn to code with out the blue book, cuss it confuses me'.

The way I learned is by looking at demos/libraries people have made and tweaking them to see how they worked. I then tried to make my own version of the same demo/library. If you use my approach don't start with hard projects. Work your way up from the small ones.

' Do u have any idea how to create a suitable Interface?'.

It all depends on how creative you can be.
kk Thanks and would u happen to know any good demos/libraries
to start with ??
There are a lot of good ones here: http://www.byond.com/developer/ I would look at all of them and mess around with the code till you understand what it does.