Code:
Problem description:
Hello,
I am new to BYOND and was wondering if it would be able to create a multiplayer gambling game.
The premise of the game being as simple as one person making a bet, another person taking the bet, and then a proverbial coin flip to see who wins. Winner gets the money from the loser with a small skim off the top and the loser well.. loses.
If anyone knows of Kingdom of Loathing, this is the Money Making Game, except I want to do it with real money.
Any help would be appreciated.
Thanks!
ID:581390
![]() Mar 26 2012, 10:59 am
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I was hoping to use BYOND as sort of a proof of concept, just to see the idea in action.
I am new to this program and actually have close to no idea how to code so any help you could give me on that front would be helpful as well. Oh, and would it still be illegal even if it isn't with real money? Thanks a lot! |
Buhaha, nope. That's perfectly fine. GBA Pokemon has a gambling and it was handed out like candy to children.
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http://www.byond.com/developer/
And no, not inherently, but if you have to pay for whatever virtual money you're playing with, and can at some later point cash it out for money, then it's no different from casino chips. That's why gambling mini-games are allowed, they don't involve the loss/gain of real world money by any means. |
The first step would be setting up the "coin flip," which can be done easily with several built in procs, including pick(), rand(), and prob().
Getting the money would require web transactions via paypal or a credit card service to convert real money to in-game credit, and you would probably need your own website for handling the transactions. You could handle requests via paypal personally, but that's pretty unprofessional and most people probably wouldn't be comfortable with it. Then just reverse the process to send the winner their money.