Feb 19 2011, 5:15 pm
|
|
SIXTY POSTS.
|
How difficult exactly is the XBox Arcade programming?
Don't think I wasn't interested - I am, just I cannot at the moment. :P Perhaps in the future. |
It isn't just Xbox arcade, it's XNA as a whole, which can be windows phone, xbox, or just windows OS. It's pretty simple, really.
|
Well, I'll get in contact with you when my workload begins to diminish and I feel I have the time to actually put in decent work with you. Sound good?
|
I'm actually not so sure I have time anymore. I've been busy beyond belief with various things here and there, and I haven't been able to work on any o my projects for quite some time. It might have to wait. The project is still there if you want to use it as a learning tool, though.
|
fuuu - it won't let me comment on your blog post for some reason.
if you need help, email me. I still don't have much time, but because I wouldn't be learning a new language, I can help out on modular devices from time to time if you wish. |
I'd actually be willing to accept help on finishing up Castle Carnage, if you still are interested in the project. Quite honestly, I got bored halfway through =/
|
Sup nerds, if you remember nameless lands, I'm still working on it. You can find it here: https://rair.land
It's a lot different, but it's still p fun. |