My skills are far beyond what Megaman Files is right now, so in making this game I am changing many things and adding many things to make the new Megaman Files far more player friendly and overall better and more impressive. One thing I plan to do is change up the style of Megaman I am using. My first plan is to use a smaller style:
either the 8-bit NES version:
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or the 16-bit Wily Wars version:
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The reason I am using smaller Megaman sprites is because I plan to oversize them to be twice the size they are now. Those sprites are both perfect for that. The reason I do this is to simulate 16x16 movement even though it is still 32x32. By making the icons bigger and making the pixel_step_size 8 it will look like they are traveling a smaller distance in a smaller time. This will obviously play better than the older Megaman Files.
Yet the question remains. Which Megaman should I use? The 16-bit Wily Wars one, or the classic 8-bit one?
Discuss amongst yourselves.
PS
Don't forget to vote in the BYOND Conqueror of the month poll! Poll closes at the end of March.
That and plus, the 16-bit looks like a pixel art barbie doll.