ID:55159
 
Just a quick post to say I've updated Geekdash and Geekdash 2 to include the new BYOND Medal and score systems.

They have also had a bit of a minor clean up, and consider these games to be "Complete" (but then, I said that last time too).

With Geekdash 1, you can gain a medal for reaching level 20, and also have your level and move counter included on the hub.

With Geekdash 2, you can gain a medal for completion of all 35 levels, and also includes a small ending screen and bug fix.

Both games also now have an interface, and includes the help repeated on the menu option.
Thanks, Ace! Geekdash 2 is awesome, and it was one of the games I was really hoping would get medals. :D
I hope it all works ok, I haven't finished Geekdash 2 yet so dunno if the medal is working XD :p The scoring and medal seems to be working ok for me in Geekdash 1.

Do you think I should make a half way point medal? Its a bit harsh to get all that way its actually quite hard.
I guess- to be honest I never made it to the end either. :|
Er, I only see the standings in Geekdash 1 >_>
Its only for Geekdash 1 (the level standings thing).

I've noticed that the badges screen only pops up once someone actually earns a badge or uploads a score, because it came up on Geekdash 2 once I finished the last level.
I see, now how do you get rid of those electric ball looking thingy >+< Level 10 is x_x
Is it recording onto the website for you? Its still only listing myself at the moment, nobody else seems to be added yet...

(Geekdash 1 this is)

Oh and you can move diagonally in both games.
Just so you know, Slide-o-Snake has also been updated (this includes 3 medals, and scoreboard).
Got geekdash 1 :D

Geekdash#2 is annoying, when I leave the game for a few minutes, the pieces don't move (and they block vital parts of the path)

And, for some reason, when I reach the orange block in level 20, it kills me >_<
Damn, its amazing the level of activity that these acheivement systems generate...
@GhostAnime: The stopping thing I think is mainly bad coding by me, the proc probably crashes (much like it did for Wargames - no real reason it just does) and there is no back up proc to restart it. I'll try and get that fixed up sometime, and I'll check out the level in question to see whats going on.

@Bahamatt: I just had some spare time (I'm not at home at the moment) and it means I can 4.0 the old stuff.
Acebloke wrote:

@Bahamatt: I just had some spare time (I'm not at home at the moment) and it means I can 4.0 the old stuff.

im not critizing you for adding content... just making an observation!