ID:54368
 
Keywords: defense, game, real, rts, time, tower
First off, I added a new feature onto the GUI. You can now click a door, enemy, or unit to gain information on it.

Secondly, I added the ability of one unit to heal another; crazy, I know! With this ability comes the healer, a weak mage unit that can cure poison and give a unit 1 HP. I'm considering whether I should allow healing units to attack, too, or not, (like, every attack would alternate between healing and attacking).

And...that's it. It was a lot more work than it sounds, as I had to redo a lot to get it to work with my new code. I also tweaked some stuff here and there, and made a new monkey icon (it's probably one of my best pixel works ever, even though it still isn't that great and doesn't even match Disturbed Puppy's art).
Sounds good,nice job Jeff.