Hi,
I would like to have this sort of inventory in my game:
http://4.bp.blogspot.com/-QWRYPVCGUAU/TX-QXXKRtnI/ AAAAAAAAAt0/fTx_wy90Zio/s1600/InventoryTetris.jpg
So i was wondering if it was possible to make this on Byond, where items can use one square, or more depending on their size.
And if it's possible then what would be the best method to do it?
Mar 12 2012, 10:33 am
Best response
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It is entirely possible, your best bet would be either interface grids or screen objects with dragging and dropping support.
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well i know that grid allows placing items in squares but will it allow me to place an item in 2 squares?
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Probably not on a grid, you'd be better off making a secondary map and having it done in the clients screen.
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if it was me id make the items set the location on inv and onces loc is set a second item can't overlap..
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if you add me to msn [email protected] I can give you my inventory demo, it may help you get started.
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