ID:495779
 
Keywords: inventory
(See the best response by Nadrew.)
Hi,
I would like to have this sort of inventory in my game:
http://4.bp.blogspot.com/-QWRYPVCGUAU/TX-QXXKRtnI/ AAAAAAAAAt0/fTx_wy90Zio/s1600/InventoryTetris.jpg

So i was wondering if it was possible to make this on Byond, where items can use one square, or more depending on their size.
And if it's possible then what would be the best method to do it?



Best response
It is entirely possible, your best bet would be either interface grids or screen objects with dragging and dropping support.
well i know that grid allows placing items in squares but will it allow me to place an item in 2 squares?
Probably not on a grid, you'd be better off making a secondary map and having it done in the clients screen.
if it was me id make the items set the location on inv and onces loc is set a second item can't overlap..
Hmm a limited grid be given ids for each square?
if you add me to msn [email protected] I can give you my inventory demo, it may help you get started.