ID:49320
 
More specifically I hate making them, especially with BYOND or aroud the BYOND community.

Seriously, I spend countless hours making a RPG, which not to toot my own whistle would be one of the better games on BYOND, and one of the best RPGs BY FAR.
The game it's self isn't anything truely special, I am just putting actual time and effort into it as well as a ton of planning. Something a lot of BYOND RPGs seem to lack a great deal of.

By BYOND standards the game is more than just well designed.
Each class has a great deal of thought put into them, dungeons and quests are well planned out, and monsters actually use complex AIs (boss monster AI easily rivals something like the raid bosses in WoW).
By BYOND standards the game also looks pretty excellent. The graphics are not custom, they are RMXP or RMXP styled graphics. But I am using them properly. (I'd go as far as to say when it comes to RPGs I am better than nearly everyone on BYOND at making detailed and interesting maps)

I bust my ass making this game, I have probably put more time and effort into it than most people would do on a game.
And then I try to advertise the game, and build a little interest for it. BUT NO ONE CARES.
No seriously, I am not joking. I show off screenshots, give info about the game and do more or less everything but release something to play... And am lucky to get someone who even cares.
Other people, they release some of the worst games I have seen, or they add a line or two of text saying nothing much other than "making game". But they draw tons of attention, more than me at least.

In comparison. I post on another website saying "I am making a MORPG, may have demo ready in 1-2 weeks". And by the next day I had a whole ton of people asking about the game, they want to know everything about it. What I am using to make it, what it looks like, what features it will include and so on. Most of these people would probably try the game out as well, if I released a demo.

Unless you're making a crappy game, or an anime game BYOND has basically no support at all for developers. You can spend countless hours making an excellent game, but unless it is an anime game or looks bad, people just don't care!

As such, I am not supporting BYOND. More specifically it's community, and even more specifically, I am not releasing games into the BYOND community.
I have finished a demo for the game I am working on, and released it to the above website, and of the people that have played it most praised it. Some of them have even used BYOND or played BYOND games before, and most of those commented that it was by far one of the best games made with BYOND they have played.
But guess what? None of you are going to be playing it! If you don't care about the game when it is in development then I guess you don't care about the game when it is ready to play. If you don't care about the game, you aint getting it.

Sucks to be a bad, unsupportive community I guess!
"Unless you're making a crappy game, or an anime game BYOND has basically no support at all for developers. You can spend countless hours making an excellent game, but unless it is an anime game or looks bad, people just don't care!"

Not everyone likes anime.

" None of you are going to be playing it! If you don't care about the game when it is in development then I guess you don't care about the game when it is ready to play. If you don't care about the game, you aint getting it."

Have fun with that conundrum.

Rugg wrote:
"Unless you're making a crappy game, or an anime game BYOND has basically no support at all for developers. You can spend countless hours making an excellent game, but unless it is an anime game or looks bad, people just don't care!"

Not everyone likes anime.

No, just 99% of the BYOND community does. The ones that don't aren't even here to play/make games it seems like!

" None of you are going to be playing it! If you don't care about the game when it is in development then I guess you don't care about the game when it is ready to play. If you don't care about the game, you aint getting it."

Have fun with that conundrum.

Just because I am using BYOND to make the game doesn't mean I have to release it to the BYOND community. Nor does it mean the only place I can release it to is the BYOND community.
Just earlier on today I was hosting a small demo which constantly had between 10-20 players online, none of those came from the BYOND website.
All I can say at the moment is, cry about it. There are plenty of us who release screenshots and make decent games, my team for example doesn't really get any comments but you know what, I don't care. I know people will play, I might not get 100 people to play but who cares, I'm sure I learned about 100 things in the process of making that game and thats what matters in the end.

http://www.byond.com/members/ilithyiaentertainment

That's the team mentioned above.
Lord of light wrote:
All I can say at the moment is, cry about it. There are plenty of us who release screenshots and make decent games, my team for example doesn't really get any comments but you know what, I don't care. I know people will play, I might not get 100 people to play but who cares, I'm sure I learned about 100 things in the process of making that game and thats what matters in the end.

http://www.byond.com/members/ilithyiaentertainment

That's the team mentioned above.

Come back and say that after you've put hundreds of hours into the project over the period of half a year. Not a few hours a day for maybe a week, if that.

Anyway, point of the original post was to point out that the BYOND community as a whole is really not a very good community, in any way. I'm not just talking about the anime community either, I am talking about the community as a whole.
What is your purpose for making a game?

Mine is to have fun with it and pass time, not to please others.

It is up to you if you want to release it or not.
You make one post on a bland blog about once a month. How can you complain about no one knowing what the game is about, or caring for it's release?
GhostAnime wrote:
What is your purpose for making a game?

Mine is to have fun with it and pass time, not to please others.

It is up to you if you want to release it or not.

Unless you are the sort of person who starts making a game, and scraps it after a few days I really don't think anyone can say it is to have fun.

Making games, even with something as simple as BYOND is not fun. After getting over the initial excitement of a new project it quickly becomes a lot of hard work. It is not fun, it is a long and laborious process. You put all that effort in, and get very little out of it.
It is not rewarding, unless you actually finish the game.
It is only fun for a short while, simply playing a game would be much more fun and last for longer.
Even if you do learn new things, it is mostly useless. "Yay, I learned how to use BYOND a little bit better!", how does that help you anywhere outside of using BYOND, or maybe some other, similar program? (Hint: It doesn't)

Also, if you are ever making a game and show it off to others you have basically decided you are not making it for the fun or whatever else. You are making it for other people to play (otherwise, why would you even bother showing people?).
Come back and say that after you've put hundreds of hours into the project over the period of half a year.

My last project was that, but still your points pretty much that of a whiny child, awww little baby dont get no attention?
I make games to have fun, and I do not scrap them after a few days.

You need to find motivation for your own project instead of blaming the community for not being on pins and needles about an RPG you have self-described as generic.

Make things interesting for yourself and don't be surprised if your RPG doesn't get droves of attention when there are similar and prettier alternatives (like many free existing MMOs) who get more of it.
I've always wanted to make a Zelda game based off of Links Awakening.

I wouldn't care for playerbase. It would be my own accomplishment.
IcewarriorX wrote:
You make one post on a bland blog about once a month. How can you complain about no one knowing what the game is about, or caring for it's release?

Alternatively, I make one post every few months on an even more bland blog and attract more attention in a single day than would ever be possible on BYOND.

It is not a matter of what this page looks like, or how often I post.
Everyone can see when I post something, and when I post I have something to show off, sometimes what I show off looks fairly impressive for BYOND standards.
People on BYOND just DON'T CARE.

I can pretty much go to any other website about game development, and make a single post, and regardless of how well known there I am or not I can expect a lot of replies. Easily into the hundreds, possibly higher.
On these websites when people see something good they are inclined to talk about it. Things like how popular is the poster are not important (they probably play a part, but if something is good it is good).
On BYOND it is the total opposite. Unless you are popular people don't care, and the only popular people on BYOND are those that make some large anime game it seems!

Which is why I will go to other websites with my games, because at least that way I will get comments on it, feed back and so on (which in turn translates into me being more likely to work on the project). Which is something I don't get from BYOND.
Lord of light wrote:
My last project was that, but still your points pretty much that of a whiny child, awww little baby dont get no attention?

Bahaha. Maybe this is why pretty much all BYOND games suck.
The community doesn't care, there is no "attention", which results in there being no feedback or criticism, which in turn leads people to believe they are making a good game.

Oh, by the way I did just say that most of the games on BYOND are crap (not just anime ones). The best way of changing that is by getting people to point out everything that is bad with it. Which obviously does not happen on BYOND!

Devourer of Souls Wrote:

You need to find motivation for your own project instead of blaming the community for not being on pins and needles about an RPG you have self-described as generic.

I just said, I do not find making games fun, it is a process that I find to be dull. The reason I do it is FOR PEOPLE TO PLAY THE GAMES.
My motivation comes from people commenting on the game, playing it and so on.
Also, even though I described the game as being generic, that still makes it better than pretty much every other BYOND RPG (generic crap).

* When I am calling BYOND games crap I am talking about the standard of THE REST OF THE WORLD. Not "BYOND standards", which are really low.

Many people like what they see, but don't feel the need to be supportive of the game's developer.

I personally liked your work you showed us all, but I didn't bother to show that or give feedback. Guess that was a mistake?
Merciless Warrior wrote:
Many people like what they see, but don't feel the need to be supportive of the game's developer.

I personally liked your work you showed us all, but I didn't bother to show that or give feedback. Guess that was a mistake?

It was. Anyone who shows their game off is making it for more than just fun.
They want feedback, they want comments, they want support and most importantly, they want people to (eventually) PLAY IT.
If they show off their game and no one bothers commenting on it in anyway how do you think these people feel?
All that hard effort and no one cared about it? Why do they even bother making the game, and why continue making it? No one cares about it afterall.

If you ask me this sort of thing is a major problem with BYOND. If the developers and their games do not get any support then why are they going to bother making the game? Or why would they bother sticking around BYOND, a community that seemingly does not care about these people or their games.

Maybe if the community started showing a bit more support for these developers/games then BYOND would actually get some more games?
And nothing of value was lost.
Acheron's Awakening is proof that you are incorrect.

I spent six months posting entries in a developer's journal about Acheron's Awakening, and built up a massive hype machine that made it one of the most popular BYOND games ever... and no one had even played it. A week ago I accidentally hosted an AA testing server publicly, unannounced, and within minutes it was flooded with players... two years after I stopped posting in the developer's journal!

Creating a good game doesn't mean that people are going to automatically flock to it. It takes a lot of time and hard work to get the word out about your game.

Anime/Fan Games on BYOND have an advantage when it comes to recognition, because the player base is already huge. A game with DBZ or Naruto in the title automatically draws players in, because an audience exists that is already interested in those types of games.

If an audience for your game doesn't currently exist on BYOND, it's up to you to create it.
Ooh, Generic RPG with Illegally-used graphics receives less fanfare in the byond community than that of some random internet community...

You seem to like the Game maker community, why not go back if you hate the byond community so much?
Demo != game. If you make something intriguing, people will tell people, and those people will tell people. It's a cycle, but you have to have something worth presenting before you get anything.
Boo Hoo. I've poured countless hours in to my various projects over the years and I have gotten very, very little recognition in return. Deal with it.
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