ID:49136
 

Poll: Early release?

Yes 16% (2)
No 83% (10)

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Turns out, for the next few days if I am not sleeping I will be working :[
I will work for 10 hours, get 11 off, work 10 more, 11 more off for about 3-4 days. I have no idea what days I will be working after that, but I'll most likely only get a day or two off before being back at work.

This puts a spanner in the works, I wanted to release a demo by Wednesday next week at latest, but the weekend was what I was aiming for.
I wanted to add 3 classes to that, and 4 fully finished dungeons (including quests).
At the moment that is not looking possible to do by 9Pm tomorrow. I can definately get 2 classes done and 3 full dungeons. And possibly part of the 3rd class (it is a healing class, I can get all the healing spells done in less than an hour, excluding graphics and one or two of the more exotic skills I could get most of the classes skills done in a few hours).
I will also probably not be able to get various ingame descriptions and help added as well as polishing off a few things, short of maybe a quick explanation when I post the demo. (Items wont have descriptions, chat commands will remain largely unknown and so on).

So, think I should release this demo with all the content I wanted to add but wait a while longer, or release it early with not everything included (earliest release will be sometime tomorrow).
if you release it now, people will just tell you what you already are adding. wait.
DivineTraveller wrote:
if you release it now, people will just tell you what you already are adding. wait.

I will only be releasing it primarily for bug testing and balancing (which is hard to do on my own, since a lot of the gameplay is group based).

Suggestions are always welcome, but as I said, the game does not have a great deal of stuff to do in it yet. So I wont be "releasing" it for more than a few days.