I've updated Proelium to version 1.95. All I did was recompile it in BYOND 4.0 -- there aren't any code changes. Apparently players were having problems with the old 3.5 compile.
Next up is Acheron's Awakening. I'd like to play test the game in 4.0 to make sure nothing significant has been broken by the update. My plan is to host a public play test for the game this coming Saturday afternoon. Anyone is welcome!
This *does not* mean I'm working on Acheron's Awakening again, it just means that you have a chance to look at more than screenshots this weekend!