ID:483545
Mar 10 2012, 1:29 pm
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A simple request: draw the HUD icons at runtime to allow for icon_sizes of any kind.
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Mar 11 2012, 2:23 pm
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I'm not sure how I'd handle this. 99% of the people using the library will have 32x32 icons, so I'd rather not complicate it just for 1% of the people. I could include a demo showing how to use it with other icon sizes and a proc to generate the icons at runtime.
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All you need to do is generate one icon (two, after shifting the first one) in world/New().
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