ID:475202
![]() Mar 9 2012, 2:49 pm
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My server has been getting DDoS attacks lately, how would you prevent this? Also how would you even DDoS a byond game?
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Hi IDWMno,
Check out these write-ups on DDoS attacks: http://blog.readywire.com/2008/11/ddos-attack/ http://linuxgazette.net/126/cherian.html Basically, your gonna want to check into some firewall settings. There is no "cure-all" or even a way to completely stop DDOS attacks from occurring, depending on how sever the attack is. I assume that a BYOND server can be DDOS just the same as any other server can be. Hope this helps. |
Hi IDWMno
If you are referring to your BYONDPanel server I can install some counter measures and look at the logs to determine if it is actually a DDOS attack. If you could explain what is happening then we may be able to sort this out. If you game is just crashing please look at the "gamename".log file in the file manager it will tell you if something major is happening. |
Well recently the server goes down, and nobody can connect yet it is still on the hub. Hasn't happened too recently but it has before.
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IDWMno wrote:
Well recently the server goes down, and nobody can connect yet it is still on the hub. Hasn't happened too recently but it has before. That doesn't mean there was any attack at all, let alone a DDoS. It's really important to try to be as precise about what's going on as possible. If your server is simply going down and you don't know why, that's what you need to say, and provide any details that you know of related to the issue. I suggest checking out the log file A.T.H.K mentioned to see if it has any relevant information. |
Wed Mar 7 00:39:37 2012 |
Sorry for posting that there.
The game seems to be using a LOT of ram and CPU. Remember you purchased a 1GB plan. |
I see problems, but not enough to shut down the world for a few hours. And do you offer any higher than 1GB?
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Perhaps fixing the massive runtime errors he mentioned would be a good start. No BYOND game should ever need more than 1GB of RAM.
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Indeed, a BYOND game that eats a gig of RAM and constantly spews out runtime errors has some pretty serious issues going on; the fact that it physically compiles and runs does not mean that it 'works.'
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It would help to know what game you're seeing this on, as I've seen a number of users of a certain game (or rips thereof) basically have their servers taken out by an easily abused suicide command left in by the original author.