Heres the thing with Tel'Bathor... Right now Tel'Bathor is a MMO-style rpg, the only problem is, I'm having issues with making mobs "sleep" when players are not near, which is neccessary due to Byond being Byond, and not a direct language like C++... Anyway, I figured I'd get the opinion of the masses if I should stick with a MMO-style game, or go for the other two gameplay options. Either way, I'm keeping the storyline, its just I'm a bit stressed with having 3 days of failure, and If I'm going to switch gears, I might as well do it now, instead of waiting for later...
ID:44015
Jun 11 2008, 8:23 pm
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Poll: What kind of RPG should Tel'Bathor be?
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Jun 11 2008, 9:24 pm
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Turn based.
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