1. Create an awful gaming handheld that is a worse phone.
2. Claim you sold 400,000 copies in two weeks when you sold, um, 5,800.
3. Release a new version and add insane DRM that only allows a game to be played on a single device, ever, so that players have to buy all their games again if they upgrade their system.
4. Profit!
![]() May 22 2008, 3:07 pm
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More like a even bigger failure. Ultra-restrictive DRM only hurts the legitimate buyers.
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Weird, I was talking with some friends today about some Game Systems that fail. The two ones we came up with that are more recent are:
1. Game Boy Micro Launched and then you never heard about it. 2. N-Gage Basically all you stated. |
Don't forget the best handheld failure of all time, involving organized crime, Enzo Ferraris, mysterious disappearing German drivers, and more!
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