ID:43041
 
I am in the making of a game and I say "Why don't I help the people who don't know how to code?" So, I go make a go-to player library, and I'm like, "Why stop there?" I made a Summon Player one and I am thinking about making more. So, to all those people that don't know how to code, I encourage you to take a look at it and see what its all about!
You should show the code to people who are well-known, good programmers before posting them.
Popisfizzy wrote:
You should show the code to people who are well-known, good programmers before posting them.

Well, sorry for that then. All I know is that they work. Go try them...
Just did, as I didn't notice they were there before, and neither are very good.
Ok, whats the different between "my" version and the "proper" version?
Useless returns, improper use of switch, unclosed HTML, unneeded lists, and the fact that these shouldn't even be libraries, but demos.
I took out the returns because people might not have jail as a GM command, or a command where you can or cannot accept tele requests
I am going to change it to a demo, but I dont see why.
Because these aren't suitable for libraries. They aren't easily alterable for an in-game purpose.
They would work...
Walla, theres demos.
Something working isn't a good test for quality, and you obviously don't understand the purpose of libraries if you say things like that.

Also, it's "voila".
Well, If it's ok with pop, I learned how to code even better, Pop, you might want to check the game out, and check the cool forum! And again, it's just a demo, so dont expect the best work ever. To play (if you don't know), Open the project files, wait for it to load, click build at the top, then run. There, you should be able to play.

NOTE!: This game was made in 1 day so dont expect any cool graphics.
H1ppyh8t3r64 wrote:
Walla, theres demos!

Viola, there demos! Happy?