ID:40290
Mar 12 2008, 3:23 pm
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My first library, and this time its actually good ^^. I just made a projectile library to handle area/homing/straight attacks without defining stuff in the verb or obj. Also straight attacks can work with trail attacks if you add it to the obj/Move(). It works very well and simple so it can save time and have extra features in code than using walk() commands. And theres is a lil demo part just to test it out!
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Mar 13 2008, 2:05 pm
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very nice it helped me
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Your welcome ^^, thats what it was meant for, just a simple proc to help code in projectiles faster.
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Radious defines how big the attack will be in tiles, this is only for area attacks, so you'll need area at the value of 1.
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Menzu i need yur help with sumtin add me at [email protected] i really need yur help and tell me who yu are wen yu log on ok thanx :3
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Ugh, I use aim, and suprisingly my aim is username is [email protected] , though I dont use msn sorry.
And thats great Ayces, glad I helped(Unless that was sarcasim >.>). |
Not to offend you, but get better at programming before you try making a library because it's terrible.
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