I'm calling this project "Murder Mansion 3D" until Popisfizzy comes up with a name with a tad bit more creativity. Basically, it's going to be Murder Mansion by SSGX, but with 3D visuals and written in C++. Right now I'm working on the renderer, which can be either OpenGL or DirectX at this point (I've actually made it so that the engine can take either one without me having to make a single modification to the engine itself).
I just finished the logger; the product of a clean run of the logger without the comments (for the sake of readability) can be found here.