ID:36472
 
Okay I have a bunch of news for this time, and I have to leave for school in like 20 minutes so im gonna type this as fast as I can.
First off, I completed making a shooting system. It uses an auto aim feature, and has real ammo for each gun. The only gun I have added so far, is a double barrel shotgun, so two rounds max in the barrel, then you can have more in your invetory. When you shoot it lights up around your screen, and hits anything within 10 tiles. And since its a shotgun it can hit more than one target at a time. I also added a bunch of blood stuff for the game like blood when you get shot, then blood pools from the blood landing on the floor. Here is a screenie of the gun overlay, and gun on the ground, and ammo on the ground(And starting base).



Now, where the real fun begins. Dark Emerald made an AI system for me, which we used and tweaked it out a bit, but works and looks awesome. What the vampires do is, if they are far from you, they will either leap next o you, or run and slash you with there claws, if there next to you, they'll jump ontop of you, and bite you. They are very strong and fast, and blood will be splattering everywhere when you fight one. So I would suggest running and shooting and pray to god you dont run out of ammo. Here is a screenie of me shooting a vampire right after it had slashed me up with its claws.



Looks neat.

I thought the title was "AVS News II! The Squirrel!" at first.
What does AVS stand for? Sounds similar to maybe a 30 days of night game, but only because I remember seeing a post about it sometime last week..
A Vampires Solstice, and yes, its based off of the movie 30 Days Of Night, and hte graphic novel.