Connect
The game play is a fairly simple to pick up.
Starting a Game:
If there aren't any games joinable then the next best thing is to create your own. Start off
by going to the top left hand corner and press File>>Start Server, give it a name and press
ok
Joining a Game:
Similar to starting a game, you need to go to the top left hand corner and press File>>Join Game.
If you are not in a game then you'll get a list of servers that are up in which you can join
Playing the Game:
Once you are in a game and it has started, it is recommened that you press the Spell List
button to view all of the current spells in which you can perform.
Now it is time to do some spells, towards the right hand side and towards the middle, you'll
see a bunch of hand gestures in which you can perform. Each turn you can only do one gesture
per hand, you can only use stab once a turn also. Now you can press what ever hand
gestures you wish to do and then press, Send Spells.
Here is the complicated part , in order to complete a spell you must complete it
in one hand, not both. So if you want to surrender (palm, palm) you can not do in one turn,
left hand palm and right hand palm. It would take two turns in order to surrender.
Once you complete a spell with a hand you'll get an prompt asking you if you wish to perform it.
In order to explain this better I'll write out an example.
My Left Hand Gesture List: palm,snap,stab,wave,wave,snap,wave
Now when I get a prompt asking me three questions I'll have the following choices, yes, no and delete.
If I was to press yes, then I would act out the spell and get a shield. What also happens is
it deletes the gestures used to perform the spell, from the hand you used.
My New Left Hand Gesture List: palm,snap,stab
If I was to press no, what would happens is it would skip this spells and search for any other
spells in my gesture list, but it won't delete it.
Lets say for example I do a surrender gesture by accident, instead of press no each turn I
could press delete and it would delete those gestures from my list.
After all of that:
After reading all of that you may be confused about some of the main points of the game:
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1: Click the spell list to learn all of the spells you can perform.
2: Each turn put a hand gesture in each hand (right and or left) if you wish.
3: Achieve a spell with one hand and use it on your enemy.
4: Kill the enemy to win the game.
Spells and their Meaning:
There are a lot of spells in The Last Wizard, so you can sometimes forget what does what.
Surrender("palm","palm") - What this does is surrender to the enemy.
Cure Light Wounds("wave","wiggled","snap") - This gives your health a little kick of +2.
Stab("stab") - You only stab with one hand at a time per turn, if the enemy does not have a shield on then it subtracts -1 from them.
Disease("snap","wave","wave","wiggled","snap","pointing") - If the enemy isn't already diseased every round the enemies health will be subtracted by 2.
Cure Disease("snap","snap","wave","palm","palm") - Cure your disease.
Missile("snap","palm","pointing") - Shoots out a missile that can not be blocked by a shield (-2).
Cure Heavy Wounds("pointing","wiggled","palm","wave") - Gives your health +4 and cures diseases.
Counter Spell("stab","stab","palm") - Blocks certain spells from hitting you.
Fireball("wave","snap","snap","wiggled","wiggled") - Fireball (-5).
Ice Storm("wave","snap","snap","pointing") - Ice Storm (-3) and can't be blocked.
Fire Storm("snap","wave","wiggled","wiggled","pointing") - Fire Storm (-5).
Shield("wave","snap","wave") - Shields you from certain attacks (Shield's Health: 5).