(really don't like the out-of-context, provided template, so I'm not using it)
The input object doesn't play nice with NO_KEY_REPEAT from the Keyboard library. It uses key_repeat() without checking if NO_KEY_REPEAT isn't defined.
The only reason I use NO_KEY_REPEAT is so that shift/ctrl doesn't somehow key-up my movement keys. That is, if you're already moving and you hold shift, you'll stop moving, unless NO_KEY_REPEAT is defined.
ID:327354
![]() Feb 22 2012, 5:08 pm
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![]() Feb 25 2012, 5:18 am
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Thanks! I'll include this change in the next update.
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