Situation: I want to find a tool to annotate MegaTraveller PDF documents (which I bought online) with the errata so I don't have to continuously refer between the two documents. The MegaTraveller PDF documents do allow Commenting according to Adobe Reader, though they're password protected from editing.
Problem: Adobe Reader does not allow users to annotate documents.
Problem: Adobe Acrobat costs US$299.
Problem: I can't find any freeware PDF reader which allows annotations.
Anyone else have any luck? I'm trying to find something that'll let me stick genuine PDF annotations (or just the little "post it" notes) into a PDF document, which does not cost anything, but I'm not finding anything.
The most promising software I found was Foxit Reader, which passed itself off as being freeware, and I thought it would've been perfect until I realised that it was actually only crippleware like Adobe Reader -- if I wanted annotation capability, I'd have to purchase a US$39 add-on with that capability (at least to do annotations without nags) -- and it doesn't even load the file I want to annotate anyway (it just shows up blank). Zeffing cee.
[edit 1]Curses, foiled again. Actually, I should say "Mac OS X? Foiled again!" because Curses is for *NIX.
[edit 2]Trying this out now...
Woohoo! That's the ticket!
I strongly recommend anyone who wants annotation functionality for free should download Tracker Software's PDF-XChange Viewer. I still prefer Adobe Reader as a matter of preference because it automatically pops up the content of an annotation whenever I mouse over the annotation, but I can at least create all of the annotations in PDFX and then use Adobe Reader to play around with it.
Akiyo: Don't crack Adobe Acrobat. They have released all the information on the PDF format for anyone to use. For that, Adobe deserves all the respect in the world. They created a great documents format then let everyone know exactly how it works. That's why there are free alternatives to it.
Now Photoshop... I try to get by with GIMP, but damn GIMP's interface isn't crazy. |
Akiyo wrote:
Ah, but thats why you screw them over and get cracks for it! I can't find a crack or keygen for CS3, and CS2 downloads have been halted. :( |
@Akiyo: I don't download or use illegal software (with the "exception" of abandonware, but that's because it's not possible to buy it from anywhere, and if a company were to republish their abandonware on recent operating systems I would absolutely delete my copies). Excepting abandonware, there are only two things on my computer which I am not properly licensed for: Ready Steady Go by Paul Oakenfold, and Mad World (the Donnie Darko cover) by Tears for Fears/Michael Andrews/Gary Jules. I'm considering buying legitimate copies of those, as well.
@Danial.Beta: Windows Gimp Deweirdifyer |
I've used that, or another plugin off their site, and it had some major flaws. Like the picture window could overlap the tool bars. It was really annoying. I really can't understand why they did it the way they did. I've heard claims that it is because it works better with Linux, but I use Linux daily and it's no less a pain on Linux as it is on Windows.
But thanks anyways. |
aside from the entertainment that Akiyo was stupid enough to publically state he cracks commercial software on a website that Google hits regularly, my question is:
you play Traveller? awesome! I started in the late 80's, but unfortunately don't find many people who play, and not too many online or play-by-mail/email websites based on Traveller. Traveller rulesets are the basis for my multi-server database-driven rpg engine. |
It's mostly out of curiosity -- the same reason I bought Star Fleet Battles, which I really don't have much of an intention to play in person. However, having read through the MegaTraveller rules, I'm kinda eager to give a session a shot at one point or another. I'll have to check around a hobby shop or something and/or maybe print myself off a hard copy from my PDF, assuming I go from this half-assed "kinda" to a fully-assed "definitely".
All of the reviews of the Traveller products I've seen have pretty much given me the impression that MegaTraveller was the best version, followed by GURPS Traveller, followed by Classic Traveller... T20 is good, but it's too dumbed down, and I absolutely hate the idea of having flat probabilities: small negative Difficulty Modifiers for unskilled people are supposed to be very bad and small negative Difficulty Modifiers for skillful people aren't supposed to hurt very much; anything else just makes the game rather boring: "Ooh, yet another 5% better chance..." MT and GT seem to compete for "excellence". On one hand, MegaTraveller uses real measurements like litres and kilograms, whereas GURPS is firmly entrenched in pounds and cubic feet and the crazy, crazy physics that come from them. On the other hand, GURPS Traveller is GURPS, which is by its very nature an inalienable and beautiful thing, as pure as fresh snow on a meadow in the deepest heart of the prairies on a cold winter morning. I should write poetry or something. |
-Shows off his illegal copy of Adobe Photoshop CS3.-