It's been extremely slow going for the past few months... Due mostly to lack of time, and then procrastinating/wasting the little time that I have had...lol
I tend to get caught up in doing one aspect of development (or at least intending to do one aspect) which causes me to avoid working on anything but that single aspect until its completion... This is made into a problem when I hit a case of "programmer's block" in that area... I wind up not doing anything for long periods of time, other than opening Dream Maker, full of good intentions, but not actually working (which is about when I promptly go off and do something else, like read webcomics or browse BYOND, with Dream Maker sitting there in my taskbar waiting patiently for me)
For MM, my stumbling point has been the AI improvements... I'm at the point where they've reached that "last 20%"... The critical period where they're mostly finished, but need all of those little final touches and bug fixes that for whatever reason are just so hard to get motivated to do... The bulk work early on flies by, but then near the end the steam runs out...
So, after so long of not accomplishing much of anything, I finally forced myself to shelf the AI programming and move on to something else: map work...
![](http://www.dbtrinity.com/MyStorage/BYOND/campteaser.png)
People who have checked out the little "preview" edition I put up last Halloween have seen this map already, in a very empty state... I'm currently filling it up, though... Here's a shot of the rest-/locker-/shower-room...
![](http://www.dbtrinity.com/MyStorage/BYOND/hospitalteaser.png)
And here's a shot of another of my planned new maps... Without looking at the filename, I hope everyone can guess what it'll be...
In addition to the original mansion and these two new maps, I have another 5 (maybe 6) planned...