ID:2965142
 
Resolved
Using ANIMATION_END_NOW on named animation sequences left their duration intact instead of shortening it to 0, causing unexpected results.
BYOND Version:516
Operating System:Windows 11 Home
Web Browser:Chrome 133.0.0.0
Applies to:Dream Daemon
Status: Resolved (516.1657)

This issue has been resolved.
Descriptive Problem Summary:
ANIMATION_END_NOW isn't properly collapsing animate() sequences, and is leaving its duration intact.

More details and demo here: https://discord.com/channels/725444629172060262/ 725458744711839873/1343640768384077935

Lummox JR resolved issue with message:
Using ANIMATION_END_NOW on named animation sequences left their duration intact instead of shortening it to 0, causing unexpected results.

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