Currently sound.volume var can only be set to a value of 0 to 100 percentage.
It would be great if we could set it to something like 200.
Example code:
```
sound_to_play = sound('bikehorn.ogg', volume = 200)
player << sound_to_play
```
would play 'bikehorn.ogg` to the player at 2 times its volume
ID:2959266
Jan 4, 7:04 pm
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