Sending a /sound with mob << sound sometimes causes the sound to cut out
I originally thought it was just my dreamseeker being full volume but even reducing it in volume mixer, it cuts out.
Numbered Steps to Reproduce Problem:
1. send yourself a sound ovr an over (like a UI button sound)
2. eventually it will cut out
Video: https://www.youtube.com/watch?v=ilKUrmESJRU
Happens first at about 10 seconds, then twice more near the end of the video
Code Snippet (if applicable) to Reproduce Problem:
/client/proc/MenuSound()
var/sound/S = 'sounds/MENU UI POS.ogg'
S.volume = 20
mob << S
Expected Results:
It will play perfectly without the sound cutting out
Actual Results:
Occasionally it cuts out in the middle or very beginning of the sound
Does the problem occur: intermittently
When does the problem NOT occur?
when it plays successfully lol
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
515.1642 works perfectly, ive checked it 50~ times without a peep.
Workarounds: Haven't been able to find any as it is intermittent.
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