Dreamseeker randomly closes and crashes, it was fine previous days.
Event viewer shows this:
- System
- Provider
[Name] Application Error
[Guid] {a0e9b465-b939-57d7-b27d-95d8e925ff57}
EventID 1000
Version 0
Level 2
Task 100
Opcode 0
Keywords 0x8000000000000000
- TimeCreated
[SystemTime] 2024-12-13T14:44:19.9888592Z
EventRecordID 1694
Correlation
- Execution
[ProcessID] 14596
[ThreadID] 17128
Channel Application
Computer DESKTOP-GGJ2Q43
- Security
[UserID] S-1-5-21-772123681-2957530723-3131568118-1001
- EventData
AppName dreamseeker.exe
AppVersion 5.0.515.1647
AppTimeStamp 6750c975
ModuleName unknown
ModuleVersion 0.0.0.0
ModuleTimeStamp 00000000
ExceptionCode c0000005
FaultingOffset 000011e4
ProcessId 0x4c40
ProcessCreationTime 0x1db4d6a02447abb
AppPath C:\Program Files (x86)\BYOND\bin\dreamseeker.exe
ModulePath unknown
IntegratorReportId 1e3be116-9e75-4939-ab15-f58c48696430
PackageFullName
PackageRelativeAppId
ID:2955433
Dec 13 2024, 7:49 am
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In response to Lummox JR
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I got the dumps from 3 crashes at different times today.
https://filetransfer.io/data-package/kSEyjwv0#link If you want me to send them to you in a different method or by mail let me know |
The good news is I was able to use those dumps to get some information. The bad news is I hit a dead end. The crashes are happening during the render process. That's all I was able to figure out.
If you're able to reproduce this more reliably with a test case I can take a look, but without that I don't know that there's anything else I can do. |
In response to Lummox JR
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I manage to play without crashes entirely for a very long time, and then randomly crash once. I'm unsure how to reproduce it as it just.. happens. without me doing anything really. I have closed some other background programs/apps just in case it was causing interferences but doesn't seem that it did much
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I ran into a similar issue in Hazordhu back in 514's beta. The cause ended up being a filter being applied to an image in vis contents or something, so you can try looking at some sort of visual effect that triggers in a very specific set of circumstances.
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Could this perhaps be tied to using ambient occlusion setting? thats the only recent thing i remember changing
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Still crashing with ac off, fully cleared cache, not quite sure what's causing the crashes
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In response to Lummox JR
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Lummox JR wrote:
The good news is I was able to use those dumps to get some information. The bad news is I hit a dead end. The crashes are happening during the render process. That's all I was able to figure out. So, i have completely re-installed windows at this point, fresh install. Fresh install of byond. Drivers and everything should be up to date. And i'm getting this on event viewer whenever dreamseeker crashes. - System - Provider [ Name] Application Error [ Guid] {a0e9b465-b939-57d7-b27d-95d8e925ff57} EventID 1000 Version 0 Level 2 Task 100 Opcode 0 Keywords 0x8000000000000000 - TimeCreated [ SystemTime] 2025-01-11T20:19:35.3946167Z EventRecordID 1324 Correlation - Execution [ ProcessID] 8212 [ ThreadID] 6840 Channel Application Computer Emiix - Security [ UserID] S-1-5-21-1009416156-847252523-4177674808-1001 - EventData AppName dreamseeker.exe AppVersion 5.0.516.1650 AppTimeStamp 67804c2d ModuleName d3dcompiler_43.dll ModuleVersion 9.29.952.3111 ModuleTimeStamp 4bf73239 ExceptionCode c0000005 FaultingOffset 000ac25e ProcessId 0x35f8 ProcessCreationTime 0x1db64661f46c230 AppPath C:\Program Files (x86)\BYOND\bin\dreamseeker.exe ModulePath C:\WINDOWS\SYSTEM32\d3dcompiler_43.dll IntegratorReportId 5f94cee3-b3c1-4f07-b71b-8a516229e6f0 PackageFullName PackageRelativeAppId This time it points to the system d3compiler dll rather than unknown on the module path, tho, the original crash pointed to no module and labeled it unknown like my first post, but when i tried reopening the game it crashed twice, pointing to the d3dcompiler. Any idea how to fix this? It's all on a fresh install so i don't know what else to do now. I did also swap to the beta branch this time. Currently on 516.1650 EDIT: ________ - EventData AppName dreamseeker.exe AppVersion 5.0.516.1650 AppTimeStamp 67804c2d ModuleName nvd3dum.dll ModuleVersion 32.0.15.6636 ModuleTimeStamp 674f5df7 ExceptionCode c0000005 FaultingOffset 00120295 ProcessId 0x32c4 ProcessCreationTime 0x1db6470a6d5aab9 AppPath C:\Program Files (x86)\BYOND\bin\dreamseeker.exe ModulePath C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_ amd64_9425e4c3b1ac1c47\nvd3dum.dll IntegratorReportId 5143459c-c66e-415c-8285-f05b939821e2 PackageFullName PackageRelativeAppId From a different crash today pointing to a different dll |
In response to EMiiX
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I've gotten "impossible" crashes like these on other games due to a faulty 13th gen Intel CPU. What CPU do you have EMiiX? This issue is widespread and would explain the random crashes even on a fresh install.
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I would suggest trying to get a minidump of Dream Seeker. A minidump file should be in the range of 500K to around 20 MB (it shouldn't be in the 100 MB range or more), and will have information I can run through a debugger.
By default, crash dumps should go to %LOCALAPPDATA%\CrashDumps, so you can type %LOCALAPPDATA%\CrashDumps into your start menu and it'll take you right to it. Those dumps should all be minidumps already, which are the sort I need. You should see files like dreamseeker.exe.[numbers].dmp. If you can arrange to send me one of those I can look into it in more detail.