If you have a /world typedef located in between any proc and a __PROC__ inside of a string interop compile will fail.
Numbered Steps to Reproduce Problem:
Try to compile that code.
Fail.
Cry.
Code Snippet (if applicable) to Reproduce Problem:
/world
/proc/buzz()
"[__PROC__]"
Expected Results:
Compilation is fine.
Actual Results:
Compilation dies.
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
IF you remove the
/world
line
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Just don't use __PROC__