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[v501.11] Update notes:
- Fixed: Objects in houses would restack randomly upon reboot.
- Fixed: World tick_lag was set back to default after world save, effecting movement speed.
- Reworked Charge barbarian ability:
- - Different chances to stun based on your level difference to the mob.
- - Walks faster and a full 7 steps if nothing in path.
- - Cooldown is now 4 seconds instead of 5.
- Fixed: Swift Attack and a bug which caused null Power if you logged out while using it.
- Fixed: Killer of mob in team was not gaining EXP.
- Fixed: Charge would allow you to walk faster if you don't let go of a movement key after using it.
[v501.10] Update notes:
- Pets will only defend themselves while sitting.
- Summoning pets will make them follow after.
- Added Slice effect back to Dragon Wingblade.
- Fixed: Some weapon effects caused the mob not to die right away.
- Fixed: Mobs lost agro after being frozen or stunned.
- Armor Effects were not used when hit by some spells or effects.
- Death proc was not called in every instance where there was damage taken.
- All damage to mobs happens in one proc simple proc now.
- Damage done by spells and effects now appears as a different color.
- Damage done by pets now appears a different color.
- Fixed: Weak Arachnids, Hobgoblins, Thiefs, Shadow Men, Phantom, Behemoths, Frozen Dracoverns now agro properly.
- Lost Soul now agros against Evil mobs.
- Gold is now all given and taken in the same proc, plays a sound, and flicks the number in yellow when dropped or orange if picked up, displaying up to 99999 at a time.
[v501.09] Update notes:
- Fixed: Pets should no longer get confused.
- Pets will now follow if you double click youself.
- Pets will now attack if you double click a monster/child/guard/player/other pet or turf under the mob.
- Pets will now sit if you double click them.
- Pets damage has been reduced to use the same damage rate as players, since their stats are now similar.
- Fixed: The killer of a mob while in a team would not gain EXP.
- Pets will now loot death spots by double clicking.
- Death spots now last 30 seconds instead of 15.
[v501.08] Update notes:
- Pets will now retaliate if targeted by a mob.
- Pets are now stronger. (You may have to respawn any existing pets.)
- Mobs under level 40 are slightly weaker: <10: 40%, <20: 30%, <30: 20%, <40: 10%
- Barbarian skills no longer use SP during cooldown.
- Mobs can no longer attack while stunned.
- Rewrote the way EXP is given to the killer, killers pet, and teammates.
- Pets have the same Max EXP and now recieve the same EXP given to you or your team while they are in view of a monster death.
- Song of Greater Experience now effects pets, teammates, and their pets.
- Mobs will untarget dead mobs, as they should.
- Movement speed no longer effects bump attack and mob attack speeds.
- Swift Claws have be slightly debuffed.
- Now recreating items that players and pets drop so they save and load in the correct order.
[v501.07] Update notes:
- (In-progress) Mobs now get their stats based on their level, will need testing and balancing.
- Slightly adjusted the way mobs follow and attack.
- Fixed Meditate proc.
- Fixed macros not working while walking.
- Fixed HTML code in chat interface window.
- Added more lower level mobs to Loriel east.
- Added movement directions to Fly.
- Removed Team verbs while not in team, Team Invite is now under Commands.
[v501.06] Update notes:
- Items dropped by monsters now last for 5 minutes on the ground.
- Slightly adjusted some monster item drop rates.
- Reworked the way mobs drop items.
- Reworked the way items stack when dropped by mobs and players. Stacks now stack even if the stack would overflow, for example: 2 stacks of 26ea would not restack, now they will make 1 stack of 50ea and 1 of 2ea.
- Inventory items are now automatically sorted as followed: Equipped items>>Armor>>Capes>>Helmet>>Shoes&g t;>Weapon>>Ring>>All others sorted grouped with matching items
- New experience system added, experience per level is now evenly distributed.
- Monsters now give experience based on their level.
[v501.05] Update notes:
- Adjusted regular RoP drops to 2-4% chance.
- Changed Pet: Summon to use Teleport Pet spell instead of instant summon.
- Made all HUD object transparent.
- Moved HUD objects for quick slots to lower screen.
- Moved HUD objects for Barbarian stance to right of screen, and they are now hidden until you can use them at level 50.
- Reprogrammed Quick Slots:
- - You can now drag and drop items to swap slots.
- - Drag item to map to clear the quick slot.
- - Added numbers 0-9 and - and = symbols.
- - Quick slots will no longer clear if you run out of the item.
[v501.04] Update notes:
- Monsters and unallowed or unowned pets can no longer enter houses.
- Fixed Draco Cave entrance.
- Added a check to see if your character has no location, and spawns you in Loriel if not.(Black screen fix)
- Fixed shop buyback tabs.
- Smoothed out mob and player movement.
- Slightly adjusted the way mobs randomly move.
- Made Guards walk randomly.
- Adjusted mobs on map so the guards aren't constantly killing them.
- Removed opacity from, and added more trees, rocks and bushes.
- Basically entirely reworked pets:
- - Pets no longer get confused and all commands now work properly.
- - Moved pet UI hud items to right of screen above quick slots.
- - Reworked all control functions and combined Sit/Stay/Backoff
- - Pets that are sitting will no longer follow you thru cave teleports.
- - Pets that are sitting will not be summoned upon login.
- - Pets that are sitting will not follow you after killing their target.
- - Fixed double click to walk, pet also stops following/sits afterwards.
- - Added double click and macro "P" for pet attack.
- - Added Pet Summon, works when pet is not fighting.
- - Pets now drop their items upon death.
- - Pet equip and drop has been adjusted for ease of use.
- - Dropped pet items will be protected for 60 seconds to be picked up by either the killer or the pet owner.
[v501.03] Update notes:
- Added chat log and Chat HUD button.
- Chat channel tabs added. (All, World, View, Game(currently blank), Team, Guild)
- New chat window UI saves per player, when you log out and log back in, your characters chat channels will be recovered.
- Reworked bank and guild bank system.
- Reworked guild system.
- Reworked character name saving system.
- Fixed a bug when selling items repeatedly.
- Add Master Ring of Prowess as a drop chance to Orc Legionnaire. Same this as RoP with 200 charges instead of 50.</40></30
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