Can you show that part?
Thanks!
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In response to Pirion
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Pirion wrote:
Can you show that part? mob |
Question: What are the big disadvantages of just saving the whole mob? Provided you don't have any references to other atoms saved and are using tmp vars correctly, there shouldn't really be any need to save every variable seperatedly - right?
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In response to Emasym
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Emasym wrote:
Question: What are the big disadvantages of just saving the whole mob? Provided you don't have any references to other atoms saved and are using tmp vars correctly, there shouldn't really be any need to save every variable seperatedly - right? The file will be huge. For one the icons are stored in a compressed (base 64) format. I once ended up with files that were 4MB in size. This adds up quickly with more players joining your game. |
That's why you override Write() to stop the icon from saving. Overall, it's a much better method.
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Yes i followed this tutorial from the start, from tut#1