I have some new ideas that would be good to Paradise City:
1° - New weapons like Grenade Launcher, Rocket Launcher, Linear Launcher...
2° - More types of guns. Like there's Pistol, Revolver and Silenced, could have like M4A1, Spaz...
3° - Make some bosses too ;D
ID:292280
Aug 5 2009, 1:00 pm
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In response to Drehdog7
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What really needs to be done is have the colony system finished.
- So that eventually supplies WILL run out, resulting in dehydration and starvation. On that note, the player's stats pertaining to hygiene, fun, hunger, energy, and all of those things need to actually apply. - The second map needs to be finished. Perhaps with a new HQ, or a true city. At the moment it's just... Two entry points of death from infinite ammo NPCs for zombies. Oh, and a house. - Submachine guns would also be a nice addition. The MP5, P9-90, and several other guns would be good additions. - Regarding rocket launchers... What lag? People spam grenades constantly and I see no more lag than the zombies themselves make. It wouldn't really be much of a difference. Just another obj type that would be fired at a much slower rate than grenades are. - Regarding bosses... If the colony system were actually finished, and new areas made specifically for foraging and seeking new survivors were made... Having field bosses in these areas and these areas only would be a very fun addition. Especially if they forced players to do more than hold down F while spamming A, Q and T. - The vehicle system needs a massive revamp. The helicopter is pointless in terms of player level growth. It's decent crowd control against a swarm I suppose, but not useful. The car is about as original as it is in the REO games. I believe that cars deserve more attention... Death Race style mods and upgrades anyone? But of course that would mean finding fuel would be a must... And the heavier a car is related to its fuel type and engine would affect MPG, so there would be a purpose in proper customization especially when fuel is scarce. Also, the teleportation pads are a little annoying. Not the system so much as the fact that they are deleted on a reboot. |
In response to Kagi Omiya
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Grenades don't lock on ;)
Rockets were removed for the exact reason they cause 4-5x as much lag as a grenade |
In response to Rushnut
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The rockets cause extreme lag.And once they were put in people started to complain about lags and wanted a useless lag_guard which would do nothing.So that why it was taken out.
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Shadow6969 wrote:
I have some new ideas that would be good to Paradise City: lol that would be tight |
In response to Drehdog7
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Drehdog7 wrote:
Uhm It is a game to have fun, it isnt a reo game idiot. Falacy can do whatever he wants. Rocket launcher dosnt lag >..> you noobs just say that because you want it out. >..> It is sort of a role playing game |
In response to Carlostoval
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GTFO.
Rocket lanchers lagged, I had one, why would I say they lag if I had one? Unless they actually did. |
1.Rocket Launchers=extreme lag and you people keep complaining about lag so you would probaly hate it.
2.New weapons ehhhhhhh could do but theres already a good amount of weapons.
3.Bosses is not part of how the game was made.Its not a single player campaign.Its meant to just kill zombies not travel and try to kill bosses.But if you are talking about better zombies like more powerful.I guess fal could add it but it would end up turning into a REO game instead of its own original game.