ID:292249
![]() Jul 10 2011, 9:06 am
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In BE:2 your movement system seems to have a flaw, and i cant figure out a way around it yet. Basically, when you set someones movement delay to 1 (Via bankai?) then have a buff effect them that takes a movement delay of 1 off, they become ... well you know. So it causes mass lag or server crashes, is their anyway to fix this?
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![]() Jul 12 2011, 6:11 am
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It should already be built in to sleep a minimum of 1 in the movement loop
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