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I found out last week that something was coming that was going to torpedo my development schedule this week, and that ended up having more of an impact than I expected. Being incredibly short on sleep as a result of it absolutely wrecked me. The gist is that although I've gotten things done this week, it's way less than I'd hoped.

Most of my work has focused on 516 stuff, as expected, since early in the week there wasn't a lot of 515 bug news. I'm polishing up stuff that was partially done, I got in a skin feature that ought to be pretty helpful for some games, and some documentation work has progressed. So in that department, it's not all bad even though I wish I'd accomplished a whole lot more.

However, now a few 515 issues have cropped up and I'll have to start off next week investigating those for a maintenance release. It looks like, apart from an apparent editor crasher that hasn't had a formal report yet, most of the items are probably gonna be minor ones. Probably. It's possible they could throw me some curveballs, so I hope I didn't jinx anything. If all goes well, though, I'll hop right back onto 516 stuff.

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A big event is coming this weekend for someone near and dear to all of us, and after that, nature will mock us with craptastic weather for the alleged first day of spring. I have my eye protection ordered for the eclipse; hopefully it'll get here soon.