icon_states() does not provide any states within the returned list. This can be replicated with any icon with any amount of states or names.
Numbered Steps to Reproduce Problem:
1. have an icon with states within.
2. attempt to use icon_states() on that icon.
Code Snippet (if applicable) to Reproduce Problem:
world << icon_states(new/icon('tile.dmi')).len
Expected Results:
icon_states() returns a list of icon states by name.
Actual Results:
icon_states() returns an empty list.
Does the problem occur:
Every time? Or how often? Yes.
In other games? Yes.
In other user accounts? Yes.
On other computers? Yes.
When does the problem NOT occur? None of the time.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) 515.1631