ID:2906744
 
Resolved
World initialization of proc lists for each prototype got considerably slower and used more memory in 515.1611, which mainly impacted large projects. This process has been streamlined, and should now be an improvement in both memory and speed over even the earlier versions.
BYOND Version:515.1623
Operating System:Windows 7 Ultimate 64-bit
Web Browser:Firefox 115.0
Applies to:Dream Daemon
Status: Resolved (515.1624)

This issue has been resolved.
Descriptive Problem Summary:
Since 515.1611, the time it takes byond to load the dmb (as in, the time before byond runs the first bit of code, be it a global/static var initializing, or world/new().) in a mapless world, has tripled compared to the byond version prior. at least on /tg/station. Its high enough to hit timeouts when clients reconnect during hard world restarts.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)

515.1610 and 1609 both show the lower time.

compiling in 515.1610 and running it in 515.1611 has the higher time.
Lummox JR resolved issue with message:
World initialization of proc lists for each prototype got considerably slower and used more memory in 515.1611, which mainly impacted large projects. This process has been streamlined, and should now be an improvement in both memory and speed over even the earlier versions.