Crashing due to render_target
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Resolved
Using an object with a render_target that had a filter with the same render_source caused a crash.
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BYOND Version: | 515.1597 |
Operating System: | Windows 10 Pro 64-bit |
Web Browser: | Chrome 119.0.0.0 |
Applies to: | Dream Seeker |
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Status: |
Resolved (515.1622)
This issue has been resolved.
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I found a crash on startup with a very simple render_target setup that in hindsight is quite silly, but it's still an instant crash.
obj/plane_master visfog plane = 0 screen_loc = "CENTER,CENTER" transform = matrix(3/32,0,0,0,3/32,0) appearance_flags = PIXEL_SCALE render_target = "*blackness" New() filters += filter(type="layer",render_source="*blackness",transform=matrix(32/3,0,0,0,32/3,0)) ..()
Test project here: http://files.byondhome.com/Ter13/Blurblack_src.zip
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